Building your First Mobile Game Using XNA 4.0
Pages: 158
What you need for this book?
Beside a healthy interest in building games, this book expects that you have knowledge about C# and some basic knowledge about math. Besides that, the book explains everything from the ground up.
You also need a computer with Windows Vista or newer (all editions except Starter Edition), 4 GB of free disk space, 3 GB RAM, and a DirectX10 or above capable graphics card.
Who this book is for?
In this mini book, we won't have time to cover everything, so we assume you already have some experience with object-oriented programming. This book will cover the basics of building a game for Windows Phone, but we won't explain the C# programming language itself, nor object-oriented programming.
We will however explain the aspects of game development thoroughly, so don't worry if you have never written a (3D) game. We will cover all the basics here, including the much dreaded math. However, don't expect to write triple-A games, when you've finished this book, but you'll be off in the world of indie game development.
This is the right book for anyone, regardless of age and gender, if:
• You are interested in game development
• You want to start building games for Windows Phone
• You have some programming knowledge